Prelude
Leonardo da Vinci created Vitruvian man in 1490, inspired by the preachings of architect Vitruvious. Few centuries later, Le Corbusier created Modulor.
Ergonomics
The International
Ergonomics Association defines ergonomics as
“Ergonomics is the scientific discipline concerned with
the understanding of interactions among humans and other elements of a system,
and the profession that applies theory, principles, data and methods to design
in order to optimize human well-being and overall system performance”
It starts from one’s own bedroom. The mattress & pillow is carefully
chosen to sleep comfortably after day’s hard work. While we don’t want to
compromise on ergonomics at our home, are we compromising our human aspects at our workplace where we work hard and spend most of our conscious time.
The Challenge
Ergonomics gets a
blind spot in front of topline & bottom-line and don’t even get a mention
in RFP documents. But whenever applied, it miraculously transforms the product
or workplace into a success.
IPhone is a classic example. The size of IPhone is apt for most human palms
(males, females, teenagers, senior citizen etc.). It fits well and is easy to
operate with the thumb of same hand, leaving the other hand completely free.
The geniuses of Apple’s design team in collaboration with economic masters
created a product for humans as target customers. Their competitors with a huge
product line are still far behind in sales. They are definitely different but
not ergonomic.
Typical 9 AM – 6 PM job also demands spending 9 hrs in stressful work
environment and even more in most cases. The physical workplace should work
uncompromisingly to provide maximum comfort for human robots.
Ergonomics at Workplace
Workplace innovators are humans first and they play a defining role to
innovate for humans instead of expecting that anything & everything works.
Understand: Be it a shop floor of the
manufacturing unit or the most sophisticated cabin of the MD or simply a
workplace with a maze of monitors & keyboards, the users are all humans. Observe
human behavior, study working styles, analyze potential injury risks and most
important of all quantify the physical impact on humans. If it involves working
with social anthropologists or psychologists or orthopedics, engage them.
Innovate: Is that chair in your office
can be ergonomically adjusted to provide maximum posture comfort to most users;
is it possible to adjust the height of monitor screen to ergonomically suit
most users; is the height of worktable on shop floor just right to minimize
injuries & fatigue; is the layout promoting shortest path in case of emergency; is the
lux level correct for the task; ... the list is endless
Educate: How many of the users even
know that the chair they are using has many more adjustments other than height
& backrest lock and probably the most important is the spring tension of
backrest. Display graphics, conduct awareness campaigns, educate users on the
merits of the workplace innovated by you.
Endnote
In most cases the pressures of cost gives a blind spot to the very science
of being human first. While we strive to get the best for ourselves, we forget
or ignore the basic facts about human anatomy while designing for our customers
and fellow associates. Lowest price product might not be the best for humans, yet we sign on the dotted line knowingly or unknowingly.
Perhaps, in our bid to save cost in short term, we actually end up spending much more on
medical consultations in long run